- Introduction
- Historical Background
- Normals Part 1
- Normals Part 2
- Realtime Lighting
- Light Mapping Part 1
- Light Mapping Part 2
- Light Mapping the Airlock Part 1
- Light Mapping the Airlock Part 2
- Illuminating Mars
- Post Processing
- Conclusion
- Bonus Lecture
This course discusses how to work with lights and shadows in game development, including processing posts, light mapping and illumination are taught in-depth.
You will learn by creating real game scenes light the Unity Airlock scene. You will also venture out to Mars and light the Red Planet in stunning ways.
* This course teaches Unity version 4.x
Graphing functions, Solving Equations, Operations on Fractions / Mixed Numbers, and Solving Linear Systems of Equations.
Youth Mental Health First Aid and Mental Health Resources to use with Secondary Students
Introduction to the field of physics for future physicists.
See how elementary math skills are used to construct a sine table!
Graphing functions, Solving Equations, Operations on Fractions / Mixed Numbers, and Solving Linear Systems of Equations.
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