- Finding 3D models based on Cost and Quality
- Finding Optimal 3D Character Animations
- Cinema 4D Project Setup
- Animations Setup
- Pivot issues and fix procedure
- Platformer Camera, Render Setup, Style tweaking
- Beat 'em up, Fighting games, Top-Down Cameras Setup
- Aseprite Project Setup
- Game Ready Sprite Sheets Output
What you'll learn
- Identify available artistic sources and acquire 3D models and animations based on cost and quality
- Use Cinema 4D as a bridge between external libraries of 3D characters and motion capture animations.
- Set animations in the timeline and proper time-scale animations for Sprite Sheet purposes.
- Camera setup for 2D video games: Platformers, Beat 'em ups, Fighting Games and any Top-Down genre.
- Configure the rendering according to your Video Gamegraphic requirements
- Arrange and pack Sprite Sheets in fully functional animation sets ready to plug in 2d Game Engines.
Description
Welcome to this Udemy course on how to make your own 2D Character Animations in Cinema 4D!
In this comprehensive course, I'll walk you through every step necessary to create top-notch Pre-Rendered Animation Sprite Sheets that are perfect for your own games or ready to be sold on popular video game asset markets.
Whether you're looking to generate passive income or reduce expenses during the development of a 2D video game, this lecture is dedicated to sharing an optimal and robust production pipeline that will save you time and money while giving your project's asset production a significant boost.
Pre-Rendered 3D style is what we will focus on, just like the old days, pure retro-looking game characters for whatever purpose you have in mind, whether you are making the next big title or just creating a proof of concept, mock-up, practicing, studying, or even participating in a game jam. You will have the tools to create as much as you need in way less time than you expect by embracing the Pre-Rendered look.
What You'll Learn:
Identify available artistic sources and acquire 3D models and animations based on cost and quality
Use Cinema 4D as a bridge between external libraries of 3D characters and motion capture animations.
The auto-rigging technique is limited to biped characters, but if you cover your character's rigging by yourself, the rest of the lecture still benefits you.
Set animations in the timeline and proper time-scale animations for Sprite Sheet purposes.
Camera setup for 2D video games: Platformers, Beat 'em ups, Fighting Games and any Top-Down genre.
Configure the rendering according to your Video Gamegraphic requirements.
Arrange and pack Sprite Sheets in fully functional animation sets ready to plug in 2d Game Engines.
This course provides you with the essential knowledge and skills to produce complete 2D character animation packs efficiently.
Join, and unlock the potential of pre-rendered animations and enhance your game assets creation skills!
Other Courses
Prepare your Windows environment to work with AWS Services
Step-by-step guide for setting up Ubuntu on WSL, creating AWS account and configuring AWS CLI on your Windows machine
AZ-900 Microsoft Azure Fundamentals: Architectural Component
Free AZ-900 Video Course, Resources, and Questions - Course 2 of 6
Free MATLAB Crash Course for Neuroscience and Psychology
A FREE Crash Course introduction to MATLAB for neuroscience and psychology students for experiments and data analysis.
Start A Successful Business On Amazon. 7 Easy Steps.
Everything You Need To Start A Successful Business On Amazon Is Included. Simple Step By Step Process.
Learn PHP 7 This Way to Rise Above & Beyond Competition!
This course is based on php manual! We cover namespaces, operators, types, variables, functions, OOP and many more!
About the instructors
- 4.66 Calificación
- 15590 Estudiantes
- 4 Cursos
Rene Espinoza
Animador de Pixel Art
Diseñador gráfico, con mas de 15 años de experiencia trabajando en estudios de animación y casas productoras, realizando proyectos de animación para promos, cortometrajes, series animadas en 2D , motion graphics y 3D. Recientemente dando un salto arriesgado, dejando a un lado las empresas y contratos para despegar como freelance dedicado a la producción de Pixel Art para estudios independientes alrededor del mundo.
Student feedback
Course Rating
Reviews
Quite good and comprehensible