Introducción
  • Introduction to the course
  • User interface
  • Location and real scale of the 3D objects
  • 3D meshes creation and basic movements
  • Move, rotate and scale
  • Brushes options
  • Subdividing a mesh and basic brushes
  • Deformation panel
  • Maks and their options
  • Polygroups and tools for hiding the mesh
  • Subtools
  • Symmetry
  • Review of the acquired concepts
  • Bonus class: Additinal information for you to carry on with your process