- Course Intro
- Creating a 3d War Horn in Maya.
- Uving in Maya.
- Creating Texture for War Horn.
- Importing War Horn in Unreal Engine
Course Description:
Unlock the secrets of professional 3D modeling and texturing with our comprehensive course, "Create a 3D War Horn in Maya and Substance Painter." This course is designed for both beginners and intermediate 3D artists who are looking to elevate their skills and create stunning, game-ready assets. Through step-by-step instructions and hands-on projects, you will learn how to model, texture, and optimize a detailed 3D war horn using industry-standard software: Autodesk Maya and Substance Painter.
What You'll Learn:
Master 3D Modeling Techniques in Maya: Learn to create a detailed 3D war horn model using various modeling techniques, including polygonal modeling, sculpting, and texturing in Autodesk Maya.
Texture and Paint Models in Substance Painter: Discover how to apply realistic textures and materials to your 3D war horn model using Substance Painter, mastering techniques such as baking, painting, and layering textures.
Integrate 3D Assets into Game Engines: Export your textured 3D war horn models from Maya and Substance Painter and import them into popular game engines like Unity or Unreal Engine, ready for use in game development projects.
Course Content:
Introduction to 3D Modeling in Maya
Getting started with Autodesk Maya
Creating the base shape of the war horn
Advanced Modeling Techniques
Adding intricate details and sculpting
Refining shapes and edges
Preparing the model for texturing
Introduction to Substance Painter
Setting up your project in Substance Painter
Importing the 3D model from Maya
Texturing and Painting in Substance Painter
Applying base materials and textures
Adding details and weathering effects
Baking and exporting textures
Optimizing and Exporting Models
UV mapping and optimization techniques
Exporting models for game engines
Integrating with Game Engines
Importing models into Unreal Engine
Final adjustments and troubleshooting
Who This Course is For:
Aspiring 3D artists and modelers
Game developers looking to create detailed assets
Intermediate 3D artists wanting to refine their skills
Anyone interested in learning Maya and Substance Painter
Course Requirements:
Basic understanding of 3D modeling concepts
A computer capable of running Autodesk Maya and Substance Painter
Autodesk Maya and Substance Painter software (free trial or licensed versions)
Enroll Now:
Join us in "Create a 3D War Horn in Maya and Substance Painter" and take your 3D modeling skills to the next level. Enroll now and start creating stunning, game-ready assets today!
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Hi there! I'm Chander Dhingra, a 3D artist with over 10 years of experience. I love creating amazing 3D art and sharing my knowledge with others.
My workflow includes using Maya, Blender, Substance Painter, ZBrush, and Unreal Engine.
I believe learning should be fun and easy to understand, so I always explain things in a simple way. Join me on this creative journey, and let's make some awesome 3D art together!