- Introduction and Contents
- What is a game?
- 1. Concept
- 2. Paradigm
- 3. Features
- 4. Mechanic
- 5. Interface
- Level Design Principles - 1
- Level Design Principles - 2
- Level Design Principles - 3
- Importance of Team Management
- Using Trello for Team Management
- What is the feeling of progress?
- How to add a feeling of progress in your game
- The Skill Tree
- Refinement
- Introduction to Bosca Ceoil
- The Interface
- Soundtrack Example - 1
- Soundtrack Example - 2
- Soundtrack Example - 3
- Introduction to Music Theory
- Components of a Song
- Chord Progression
- Beats
- Melody
- The Interface - 1
- The Interface - 2
- Strawberry Example
- Sword Example
- Cat Example