Introduction
  • Introduction and Contents
5 Main Objectives
  • What is a game?
  • 1. Concept
  • 2. Paradigm
  • 3. Features
  • 4. Mechanic
  • 5. Interface
Level Design Principles
  • Level Design Principles - 1
  • Level Design Principles - 2
  • Level Design Principles - 3
Team Management
  • Importance of Team Management
  • Using Trello for Team Management
Feeling of Progress
  • What is the feeling of progress?
  • How to add a feeling of progress in your game
  • The Skill Tree
  • Refinement
Using Bosca Ceoil for Soundtrack
  • Introduction to Bosca Ceoil
  • The Interface
  • Soundtrack Example - 1
  • Soundtrack Example - 2
  • Soundtrack Example - 3
Music Theory
  • Introduction to Music Theory
  • Components of a Song
  • Chord Progression
  • Beats
  • Melody
Using Pixil Art For Assets
  • The Interface - 1
  • The Interface - 2
  • Strawberry Example
  • Sword Example
  • Cat Example