J. A. Whye
Jay has been programming professionally since 1988, starting with game programming and then over the years moving to internet programming with a major Seattle telecommunications firm. Jay started programming for mobile devices in 2010 and currently has several games and apps in the Apple App Store with more on the way.
In addition to writing hundreds of technical articles over the years, Jay has recorded dozens of hours of tutorial videos. He's been a speaker at technical conferences and enjoys teaching how to make games and apps almost as much as making games and apps themselves.
Jay is a Certified Developer with Corona SDK, and is also diving into Unity to make 2D games and tutorials.
Shane Patrick Stephens
This course is disappointing because it's old and one of the critical components of the course is no longer available (OutlawGameTool IDE). The instructor is obviously insightful and passionate about the topic, and I'm sure this was a phenomenal course at one time. However, the course is built around using the Outlaw IDE with Corona. You'll find that the IDE is no longer available, making the instruction useless.
it was a brief course but lot of good info in it!!!!
As it is a crash course, it tends to explain all things fast but though, some concepts that we found important are missing, like creating the emulator, installing Corona SDK, like that. It could be more better
No longer useful as Outlaw IDE is unavailable.