- Why Unity
- Unitys Structure
- UI
- Manipulating Objects
- Our First Script
- Finishing Our Script
- Compiling
- Introduction to the Game
- Modeling, Rigging and Animating Your Assets
- Importing Assets
- Mecanim Animation System
- Shuriken Particle System
- Sound
- Assembling Our Level
- Bringing Your Game to Life with Code
- Compiling Your Game
- Conclusion
- Bonus Lecture