Introduction to Sprite Kit with Swift 3
  • The Sprite Kit Starting Template
  • Adding a Player with Physics Properties
  • SKActions and Detecting Touches
  • SKAction Groups / Sequences and Run Blocks
  • Short Interlude to look at a Cross Platform Project
  • Adding Gesture Recognizers
  • Detecting Physics Contacts Between Bodies
  • Changing zPositions at RunTime, Custom Classes and Conclusion