Working in Blender
  • Introduction
  • Projects Requirements
  • Units Setup
  • Sculpting Predictably
  • Preparing to Sculpt
  • Sculpting Major Forms
  • Refining Major Forms
  • Creating A Water Model
  • Sculpting a Water Channel
  • Sculpting the Background Forms
  • Refining the Background Sculpt
  • Creating a Model for the Sky
  • Export Preparation Checklist
  • Export Preparation 1
  • UV Mapping Explained
  • UV Unwrapping
  • Applying Materials
  • Export the Scene
Working in OctaneRender
  • Navigating OctaneRender
  • Lighting the Scene
  • Refining the Sky
  • Refining the Lighting
  • Creating the Ice Material
  • Shading the Ice - Part 2
  • Shading the Ice - Part 3
  • Creating the Background Ice Material
  • Creating the Water Material
  • Positioning the Camera
  • Imager Settings
  • Post Processing in OctaneRender
  • Creating Atmospheric Haze
  • Cloud Refinement
  • Final Render Settings
  • Saving the Render
  • Summary