- 012 - How to use particle system & Weight Paint
- 013 - How to add Mark seam & UV Unwrapp
- 014 - Texturing p 1
- 015 - Texturing and Unwrapping p 2
- 016 - Day Lighting using HDRI-
- 017 - Lighting using Blender lights
Hello friends.
I am Morteza from Art Studio.
We created a 3 hours course, just for you for free and this is the second part of this course. But because in Udemy you can upload maximum 2 hours for free, we decided to divide it into tow part.
In the first part we talk about the Blender fundamentals and preparing you for the next level which is modeling. You learn how to model war cannon, rocks, barrel and landscape. During proses of creating theses models, you will learn many tips and techniques of modeling in blender 3.1.
In the next part we explain particle system for creating grass and how to spread them over the landscape. In this part you will learn UV Unwrapping and texturing. How to use free PBR texture and add them to your models. We talk also about lighting and how to create HDRI for lighting up our scene. At the end you learn how to set camera and take a still image render and adjust it in Photoshop.
What you will learn:
Use Blender and understand it's interface
Modeling easy and complex
Texturing and UV Unwrapping
Lighting using HDRI and Blender Lights
Learn about weight painting & particle system
How to add camera and take an still image render
Part one:
-Blender fundamental
-Modeling
Part two:
-Particle System
-UV Unwrapping
-Texturing
-Lighting
-Rendering
I hope you enjoy it.
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Hello, I am Morteza from Artstudio313 and I am a 3D graphic designer with over 6 years of experience. I have much experience in 3D Modelling, making game assets, lighting, and Animating. I provide students with affordable and substantial tutorials that are easy to understand and produce results. I hope you enjoy the tutorials.