- Introduction
- UI
- Setting Animations and Cameras
- Adjusting Cameras
- Setting up the VFX
- Camera Fixes
- Time Dilation
- Adding another Camera
- Wrapping up the Cinematic
What you'll learn
- Learn how to use the interface inside Sequencer
- Learn how to use different Sequencer Effects
- Learn how to set up transitions and different Cameras
- Learn how to make a small Sequencer Cinematic
Description
The Sequencer Editor is the cinematic editing tool inside Unreal Engine 4.
Sequencer uses various specialized Tracks which are used to define the makeup of your scenes.
Add a couple of Skeletal Mesh Tracks to Sequencer, then add Animation Tracks to animate those Skeletal Meshes, throw in a Camera Track and Camera Cuts track to provide a perspective and cycle between cameras and you have the foundation for setting up a cinematic sequence.
Unreal Engine 5 is the leading real time application that is used in games, movies, arch viz and much more. Knowing Unreal Engine will help you in different industries and stand out from the crowd.
If you are new to Unreal Engine, learning this, alone, could be a daunting task...But don't worry! we are here to show you the way.
This tutorial is for you!
By finishing this tutorial you will learn:
How to set up keys properly to translate objects inside Sequencer
How to add actors and track them inside the Sequencer Editor
How timings work with actors like effects or meshes
Proper timings when combining elements like VFX and meshes
How to export your cinematic
How to switch and combine different cameras
How to add different effects like Time Dilation inside Sequencer
Strap on and lets dive into it !
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About the instructors
- 4.29 Calificación
- 24606 Estudiantes
- 13 Cursos
UNF Games
Industry veterans providing you the best tutorials in Unreal
Hello!
We are UNF Games. A group of Industry veterans that has worked together in multiple indie and AAA titles.
We are currently a group of three developers:
Mao - 3D environment artist who has worked previously in Ubisoft. He worked on titles like Skull and Bones and Immortal Fenyx Rising. He started using Unreal Engine since 2012 and is an Unreal Authorized Instructor partner for Epic Games.
Ram - Expert programmer who has worked in both indie and AAA titles. He has worked on Imp of the Sun and in other AAA titles. He is currently working on Sonus Requiem, an original IP made in Unreal Engine 5. Ram is also an Unreal Authorized Instructor partner for Epic Games.
Guillermo - Expert VFX artist with a huge emphasis on fantasy style effects. His attention to detail brings you one of the most detailed VFXs results when following his tutorials. He started using Unreal Engine since 2012 and had worked in multiple indie game titles as a VFX artist. He is currently the Crative Director for Sonus Requiem, an original IP made in Unreal Engine 5
Student feedback
Course Rating
Reviews
Your Explanation is Clear I hope from you more unreal engine videos. Thankyou
Kurs jest krótki i bardzo dobry, ponieważ pokazano tutaj tworzenie Cinematic za pomocą Sequencer. Ten kurs powiększył moją wiedzę i umiejętności. Bardzo dobrze. ---- :-) The course is short and very good as it shows the creation of Cinematic using Sequencer. This course has increased my knowledge and skills. Very good.
clear and easy to follow.
thanks