Introduction
  • Get to know your instructor and the course
Modeling in Maya and Texturing in Photoshop
  • Modeling the base of the island
  • Homework #1
  • Modeling the buildings
  • Homework #2
  • Unwrap, Texture and apply Materials
  • Add flowers, birds and background
  • Export the models from Maya to Unity
Create the scene in Unity 3D
  • Import and setup the project in Unity
  • Add our mesh to the scene
  • Мaterials and textures
  • Setup camera and lightning
  • Bake the lightmap
  • Add camera effect to polish the scene
  • Final image submissions