Getting Started - What You Need to Know
  • Getting Started
  • Class Approach & Creative Thinking
CAM MECHANISMS
  • 002 What is a Mechanism?
  • 003 Building a Simple CAM and Follower
  • 004 Eccentric Cams
  • 005 Common Cam Types
  • 006 Introduction to Class Files
  • 007 Common Cam Types Applied
  • 008 Roller Follower versus Knife Edge
  • 009 Cam Vice Lock
  • 010 Eccentric Cam Scissors
  • 011 Physical Motion Compared to No Analysis
  • 012 Eccentric Cam Versus 3 Arc Triangle
  • 013 Scissors - Removing the Need for Spring Loading
  • 014 Challenge: Lining Up the Scissor Blades
  • 015 Finding the Best Mechanism for the Task
  • 016 Constant Versus Fast Drop Motion
  • 018 Hammer - Part 02
  • 019 Random Combinations Drive Innovation - Learning How to Make Connections
Introduction to Four Bar Mechanisms
  • 020 Introduction to Four Bar Mechanisms
  • 021 Output Link Sweep Area
  • 022 Turning a 2D Sketch in 3D
  • 023 Adding Motion to the 3D Mechanism and Changing Mechanism Lengths
  • 024 Real World Applications - Lifting Motion
  • 025 Adding Hydraulics for Better Precision
  • 026 Design Improvements
  • 027 Creating Movie Files
  • 028
  • 029 Hook and Drag - Part 02
Hoeckens Mechanism - Straight Line Motion
  • 030 Straight Line Motion
  • 031 Hoeckens Mechanism
  • 032 Straight Line Applications
  • 034 Walking Machine - Part 01
  • 035 Walking Machine - Part 02
  • 036 Walking Machine - Part 03
  • 037 Walking Machine - Part 04 - Building a Body Around the Mechanism
  • 038 Four Bar - Crushing Motion
  • 039 Crushing Motion - Part 02
  • 041 Crushing Motion - Part 03
  • 042 Crushing Motion - Part 04
  • 043 Grashof Law
Slider Crank Mechanisms
  • 044 Slider Crank Mechanism Design
  • 045 Engine Slider Crank
  • 046 Reciprocating Saw Mechanism
  • 047 Reciprocating Saw - Part 02
  • 048 Reciprocating Saw - Part 03
  • 049 Matching Guide Length with Stroke
  • 050 Understanding Stroke Distance
  • 051 Circle Crank
  • 052 Slider Crank - Sewing Machine
  • 053 Sewing Machine - Part 02
  • 054 Slider Crank - Cutting
  • 055 Slider Crank - Cutting - Part 02
  • 056 - Slider Crank - Stamping Motion
Scotch Yoke Mechanisms
  • 057 Slotted Crank Mechanism
  • 058 Converting Linear Motion to Circular Motion
  • 059 Scotch Yoke
  • 060 Scotch Yoke - Adding Functionality
  • 061 Scotch Yoke - Vertical to Angle
  • 062 Scotch Yoke - Changing the Stroke Length
  • 063 Scotch Yoke - Slot to Arc
  • 064 Scotch Yoke - Waving Hand
  • 065 Scotch Yoke Waving Hand - Part 02
  • 066 Scotch Yoke - Adding and Changing Images
  • 067 - Creating Your Own Variations
  • 068 Design Variations and Improvements
  • 069 Design Variations and Improvements - Part 02
  • 070 Using the Image to Create a 3D Part
Advanced Mechanism Concepts
  • 071 Iris
  • 072 Iris - Part 02
  • 073 Iris - Part 03
  • 074 Crank Slider Variations
ROBOT DESIGN
  • What is a Hoekens Mechanism?
  • Mechanism Layout
  • 2D to 3D
  • Linkage Assembly
  • Applying a Motor
  • Crank Slider Mechanism
  • Add Pump Components
  • Modify the Slider Motion
  • Assembly the Launch Components
  • Cam Profile Design
  • Model the Cam
  • Assemble the Cam Components