- 1 - Introduction
- 2 - Basics of Character Modeling
- 3 - Modeling torso
- 4- Modeling Legs and Head
- 5 - Modeling Face and completing the Model
What you'll learn
- Modeling a Cartoon Dog in Maya
- Polygon Modeling
Description
In this Course we will learn ho to Model a Cartoon Dog Character using basic polygon modeling techniques. the character is modeled from a reference image using polygon objects. Initially, I model the torso from a box and trace the vertex to match the shape of body. then legs were modeled with same technique of matching and tracing vertex to leg shape. Then Legs will be joined with torso using boolean and manual techniques. finally head is modeled using extruding the edges along neck and head.
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About the instructors
- 3.87 Calificación
- 11052 Estudiantes
- 12 Cursos
Dr. Zeeshan Bhatti
PhD in Animation, Maya 3D Artist, Flutter & Web Developer
Hi! I'm Dr. Zeeshan Bhatti, having 18 years of academic teaching experience, I'm thrilled to be your guide on your journey to mastering various facets of technology. My courses are designed with a hands-on approach, combining theoretical knowledge with practical application. One of my primary areas of expertise is 3D Modeling and Animation using Autodesk Maya and 3Ds Max, i have been teaching thousands of students to create 3D animation artwork for more than 15 years. As an experinced programmer and Google certified Flutter and Dart developer, My courses take you through the essentials of HTML, CSS, and JavaScript, providing a solid foundation for your web and mobile application development journey.
Student feedback
Course Rating
Reviews
Actually, in this course, we are seeing the only concept, not creating any character for better understand.