Concepting: Character Art Style Exploration
  • Project Introduction
  • Pablo Serrano Introduction
  • Keeping Pixel Lines Clean
  • Character Style 01 Manga
  • Character Style 02 Retro
  • Character Style 03 Modern
  • Create your own hero character in pixel art
Final Character Designs
  • Character: Grand Master
  • NPC Character Imperial Japanese Guard
  • Hero Character
  • Create 2 NPC character designs for your game
Grass & Ground Tiles
  • Grass Tile
  • Stone Ground Tile
  • Student Feedback Session
  • Create 2 ground tiles for your environment
Shogun Palace Interior Wall Tiles
  • Interior Paper Walls
  • Interior Paper Walls Part 2
  • Interior Wall Paintings
  • Create your own interior walls
Shogun Exterior Palace Props
  • Japanese Stone Lantern
  • Palace Garden Tree
  • Exterior Wall Gate
  • Stone Buddha Statue
  • Final prop designs
  • Course Wrap Up
Bonus Lecture: Level Up Your Pixel Art With Normal Maps!
  • Lecture 19: Sprite DLight Overview
  • What is a Normal Map? Why Use Them
  • Lecture 20: Creating The Normal Map in Sprite Delight
  • Lecture 21: Adding The Character Normal Map In Unity
Student Character Feedback Sessions
  • Sharma Feedback Part 1
  • Sharma Feedback Part 2
  • Sharma Feedback Part 3
  • João Feedback Part 1
  • João Feedback Part 2
  • Scott feedback Part 1
  • Scott Feedback Part 2
  • Ayn Feedback Part 1
  • Ayn Feedback Part 2
  • Ayn Feedback Part 3