Unity 4 Basics
  • VTM Introduction
  • Overview of Unity 4
  • Game Objects, Components, Meshes, Materials and Lights
  • Introduction to Unity Scripting
Enemy Missiles
  • Missiles - Part 1
  • Missiles - Part 2
  • Dealing with Pivot Points in Unity
Friendly Missiles and Buildings
  • Missile Silos - Part 1
  • Missile Silos - Part 2
  • Missile Silos - Part 3
Tying it all Together
  • Level Management
  • Points, Wining and Losing
Making it Pretty, and Wrapping it Up
  • Particle Effects
  • Conclusion