Understanding Reflection
  • Intro
  • Part 1 - Scene setup and basic concepts of reflection
  • Part 2 - Manipulating textured reflections
  • Part 3 - Gaining full control of your reflection colours
  • Part 4 - Blending your reflections as it should be
  • Part 5 - Reflection based colour
  • Part 6 - Architextural Shader Multi-Out node
  • Conclusion