- Making a Area
- Making Materials
- Making Camera BP
- Camera Pick Up and Drop
- Making Camera Viewer
- Depth Of Field
- Camera Widget
- Making More Cameras
- Using All The Cameras
- Bonus Spider Camera
We are going to make a movable camera system in Unreal Engine 4! Similar to the camera system in "Finding BigFoot" and a bonus camera system like in Rainbow 6, deployable camera to look around a area! This is very exciting to learn about how to make the proof of concept idea, of a system that people use in games now days! Come on and learn something new!
This digital drawing class will teach you to use the brush tools of Paintology more effectively
Enjoy the beauty of Thailand and pronouncing like a native Thai speaker
About the instructors
- 4.16 Calificación
- 39659 Estudiantes
- 7 Cursos
Entrepreneur, Developer, Designer
Hello, My name is Weston Huett and welcome to Indie Instructor. Indie Instructor is an industry-leading Gaming Development Teaching Company that has been in the business of making awesome video game development courses since 2016. Using Epic Game's Unreal Engine 4, as our game engine of choice. I’ve been working hard to make an impact on new and existing game developers using Unreal Engine. Read on to learn more about how you can become a student.
Tutorial bem simples porem bem proveitoso com muitas informaçoes
I'm learning a lot!
Great choice for learning the basics of movable cameras.
He isn’t really talking about what he’s doing he’s just having people follow along with exactly what he’s doing. He should be explaining the things he’s doing in-engine.
This is a short specific course, but useful to practice UE4 blueprint techniques.