- Introduction
- Editor Workflow Introduction
- The Package Manager
- Shortcuts Manager
- Focused Inspectors
- Presets
- Scene Visibility
- Scene Picking
- Searching
- Inspector Debug Mode
- Quick Search
- 13 Small Editor Workflow Tips
- Sprite Atlas
- 10 2D Workflow Tips
- Prefab Workflow
- Textmesh Pro
- Snapping
- Animation Workflow
- Custom Gizmos and Icons
- Progressive Lightmapper
- Light Probes
What you'll learn
- Unity creators save time and boost productivity.
- Techniques on how to work faster with programmer and artist toolsets, individually or on a team.
- Unity should be a joy to use . When millions of users repeat a task multiple times per day, every second or mouse click adds up.
- We want creators to waste less time and be more productive.
Description
This guide helps Unity creators save time and boost productivity with latest techniques on how to work faster and smarter with programmer and artist toolsets, individually or on a team.
This first version of unity was launched in 2005 with only MacOS support and until now unity is updating rapidly with tons of new functionalities and it's really hard to get extra time and learn new techniques to match with unity pace and that's where this course comes and help you and saved your a ton of time.
The techniques/tips/tricks here work with new and existing features in Unity 2020 LTS and above. Whether you are a new or experienced Unity developer, reference this guide to speed up workflows in every stage of your game development .
Primarily this course covers 4 major Parts:
Editor workflows
The Package Manager
Shortcuts Manager
Focused Inspectors
Presets
Scene Visibility
Scene Picking
Searching
Inspector Debug Mode
QuickSearch
13 small Editor Workflow Tips
Artist workflows
2D Art and Workflow Tips
Sprite Atlas
10 2D Workflow Tips
Prefab Workflows
Text Mesh Pro
Snapping
Animation Workflow
Custom Gizmos and Icons
Progressive Lightmapper
Light Probes
Developer workflows
Attributes
Custom windows and Inspectors
Custom menus
Enter Play Mode settings
Script templates
Addressables
Preprocessor directives
ScriptableObjects
Managing assemblies
IDE support
Debugging
Visual Studio shortcuts
Device Simulator
Console Log Entry
Custom Compiler status
Team workflows
Source Control
Unity Accelerator
Unity Build Server
After the enrollment you will have this course for full lifetime access and you can find additional productivity tips, techniques and best practices in the Additional Content Section. I will be keep updating and extending this course with latest topics in the Additional Content Section.
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About the instructors
- 3.92 Calificación
- 21150 Estudiantes
- 4 Cursos
Tanveer Sabir
XR Developer, Speaker
I have more than 10 Year of game design and development experience. I am speaker at Microsoft Innovation Center. My area of expertise include game design, development, mechanics design and game architect. I have expertise in Unity game engine, game AI and physics. I have developed several AR/VR game/apps. Developed AR/VR products for Oculus Quest/Quest 2, HTC Vive/Cosmos, Sony PlayStation VR, Microsoft Hololens 2, Magic Leap One, iOS and Android.
Student feedback
Course Rating
Reviews
It’s helpful (;
This course has improved my productivity in unity to a whole new level, it feels like I've gain 4 years of experience from just watching these short videos and completing this course. Thank you :)
One of the best courses available at udemy. Thank you. :)
Here all the topics are explained in single course briefly. Demonstration of all topics are interactive and easy to learn new features of unity. Thanku
I always hunt these type of courses which are to the point not just informative also short so no boring long videos. I learn many tip and tricks to improve my workflow. I definately recommend to others.
If you can search for Unity-related content on Google or YouTube, don't buy this lecture. This lecture tells you what is in Unity's function. Rather than taking this lecture, it is much more beneficial to read Unity's formal reference document or basic user manual.
This course is informative. As experience unity developer I though I know unity well but after taking this course I have learned many new techniques that are helpful to me and now it saving my time. thanks Recommended !