- Welcome
- Introduction
- Hello Mesh
- Hello Mesh Comments
- Building a Quad
- Graphical Aspects
- UVs -Part-1-
- UVs -Part-2-
- Normal -Part-1-
- Normal -Part-2-
- Normal -Part-3-
- Recap
- What is Next ?
- Bonus
- External Links
In this course you will learn the following skills:
1-Understand the concept of the Meshes at Unity 3D.
2-You will learn how to build your first Mesh using the minimum required code.
3-You will learn to create the basic 2D shapes (Triangles/Quad) using C#.
4-You will be introduced to the basic concepts of Mesh visualization.
5-You will learn the concept of the UVs and how to apply it in your code;
6-You will learn the concept of the Normals and how to apply it in your code.
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A Freelance home studio which establish to create games and educational training for the same topic.
I'm mechanical engineer with full passion of developing games , computer graphics, 3d animation and 2d animation.
I start using Unity 3D since 2012 (Unity 4).
I hope I can share my experience with all of you.
Please don't hesitate to share your opinion with us.