- Part 1: Sky and Mountains
- Part 2: Sky and Mountains
- Part 1: Making Happy little Trees
- Part 2: Making Happy Little Trees
- Earth Blocks
- Awesome 2D Grass
- I Wanna Rock
- Creating our Buzz Saw
- Part 1: Creating Our Character
- Part 2: Creating Our Character
- Bonus Lecture: Photoshop for Non-Artists: Texture Libraries discount for you!
In this series, your instructor, Steve Curtis is going to demonstrate how to harness the power of Photoshop to get beautiful 2D art work for games, even if you've never created art before. This is High-Rez art designed to look like modern graphics but with that old school feel. Although it isn't pixel art, the graphics created could certainly be sized down to create art that has that pixel art feel. This course uses Photoshop, however GIMP and similar programs should suffice. No tablet is required, all of the art in this series was created using only a mouse.
We will create beautiful cartoon art with a modern edge, and harness light and shading techniques to give our work depth.
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About the instructors
- 4.23 Calificación
- 112332 Estudiantes
- 17 Cursos
3D BUZZ Programming and Digital Art training
3D Buzz is a company dedicated to providing the world with quality technical education over 3D animation, programming, game design, and much more. We have been producing training videos since 2001, always pushing the envelope in the development of informative lessons with an engaging and personable format. We try to make the viewer feel more like they're involved in a classroom discussion with an energetic teacher as opposed to being stuck in a dry, uninspired, run-of-the-mill training video.
But 3D Buzz is so much more than just training videos. We maintain one of the most helpful online communities on the internet. We do our very best to keep in close contact with our community, and to make sure that when you're here, you feel at home.
I took this course because I do not have experience in character design. Creating 2D art using Photoshop seems like an easy task compared to modeling the character from the ground up which would take me couple of days.
I learned something
It demonstrated the basics of creating your own backgrounds and textures as well as how to use various tools.
The instructor was unengaging. The mostly monotone voice made it hard to stay interested. During some of the videos, there was also background noise that was distracting. I also expected a little more than simply how to make a character for the instructor's project. If the character section was left out, it might've been better, but the basic character made was more or less Pac-Man.