This course is primarily for new users to Blender, who want a small project to help them assess 3d/CG modeling and Blender software.
The first way to evaluate any 3d software is to make something. Is it easy? Is it difficult? Do you have to run all over the UI? How many steps does it take to do anything? Most important, can you remember hotkeys or would you rather go the long way? These are but a several questions to ask yourself.
This introduction tutorial only covers how to make a basic object within Blender’s Edit mode and use a few editing tools.
Expect to make an easy and iconic object. There are other methods to make the visor or nearly anything else for that matter.
I do experience a brain "hiccup" or two, but nothing major.
If you're using Blender 3.0+, when you render, it should be the same. Even if you're not following my exact steps, no matter, just hit F12. The point is too see how CLEAN of a renderer Cycles is...wow.
Instructor's UI is slightly different and I use Blender keymap 27x... pay no mind...with Blender's default keymap, you'll be able to get in and out of object and edit mode.
I am a former stroke victim, despite the speech issue, students will be able to understand everything.
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