Muhammad Junaid Alam
3D artist with 5+ yrs game dev exp, expert in Blender, ZBrus
I am a 3D artist with over 5 years of experience in the game industry. I specialize in using tools such as Blender, ZBrush, Substance Painter, Marvelous Designer, Marmoset, Unity, and Photoshop to create high-quality game assets. My expertise includes 3D modeling, sculpting, texturing, and creating game-ready environments. I am dedicated to producing visually stunning and highly detailed assets that bring game worlds to life. With a keen eye for detail and a passion for creating immersive experiences, I am constantly pushing the boundaries of what is possible in the industry.
Reviews
YOGESHSANKAR D
13-12-2023
nice one
Muhammad Sachal
01-12-2023
I loved this course to learn 3D Modeling and I learn best techniques to create things.
Very informative and easy-to-understand course is. an excellent way to teach. Thank you so much sir
Nzagha Collins
26-09-2023
I learned a new way to do things in blender...
I recently completed the "Blender Character Modeling Bootcamp for Beginners" course on Udemy, and I must say that it exceeded my expectations in every way. The course is meticulously structured, starting from the very basics and gradually building up the complexity of character modeling in Blender. The instructor does an outstanding job of breaking down each concept into digestible chunks and explaining them clearly. The step-by-step approach ensures that you don't feel overwhelmed and can follow along easily
Best
this is a bit tough, instead of giving the knowledge about the tools or the functions he is directly showing the way to make the 3d model ,