- Introduction
- Modeling Sword
- Image To 3d Model
- Exporting FBX For substance painter
- Sword Texturing In Substance Painter
- Unity Asset Upload To Asset Store
About this course:
In this course, you will learn how to create a 3D Zulfiqar sword in Blender.
Creating 3D art that stands out is more than just creating a complex 3D model. With in-depth knowledge about textures, you can create amazing 3D art using low polygonal 3D models. These models can be used for games, animation, and much more.
To enjoy this class, basic knowledge of blender and unity 3d is helpful, but the course is designed for beginners so the tasks will be simple and are explained in video and audio.
Course breakdown
Modeling the sword with reference image.
Converting Image text to 3d mesh in blender.
checking face orientation and fixing these in blender.
Unwrapping 3d model in blender.
Adding Materials in blender.
Exporting FBX From blender for substance painter.
Texturing in substance painter.
Exporting mesh and textures from substance painter to unity 3d.
setting up asset properly in unity editor.
uploading unity asset to asset store.
adding details, graphics etc. in unity asset store publisher portal.
setting up asset price in unity asset store publisher portal.
submit unity asset for review in unity asset store publisher portal.
in short after completing this course you will learn the complete process of creating any 3d model in blender texturing in substance painter and publishing it on asset store.
Learn to write real, working Android applications quickly and effectively, from the ground up.
Learn the fundamentals of the Tkinter library and starting making Python GUI apps today!
Brush Up On Your Salesforce Admin Certification Knowledge Rapidly
This course is designed for web hacking skills for only basic users
16+ year's self taught Game / Web / Android Developer. worked as software, web, android and game developer for Top companies.
I have picked up a wide variety of skills, with over 16 years as an accomplished website developer, programmer, graphics artist, published author, video game developer, 3D modeler and animator!
I have done lots of work for a wide variety of business over the years. In recent years, I have taken to Unity for game development. I'm very excited to be a full time game developer, and equally pleased to pass down some of my knowledge to you!