- Introduction to Unity and building basics of the Game
- Using Gizmos to Define Empty positions(Create Graphical boundary for Gameobject)
- Spawning Pianotiles on the particular location in a scene
- Detecting the Tiles ,Destroying and spawning Unnecessary Gameobjects
- Spawning tiles one by one and Setting layering properties
- Changing color when Mouse Clicks on a certain Gameobject
- Adding score to the game to make it challenging
- Creating Ending and Starting scenes
- Saving and Displaying player score at the end
- Mastering the spawning functionality by spawning Gmaeobjects randomly
- Adding sound to the game to see it come live
- Debugging the final version to find errors and their possible solutions
- Building and Running the Game on Android device
What you'll learn
- Making a 2D tile game
- Building the assets of 2D Game
- Understanding the basic of C# scripting
- Building And Understanding the Logic
- Developing Games in Unity 3D
- How to Work with Box Colliders
- Access components and scripts in objects within a scene
- Navigate between scenes
- Create and save scenes
- Building The Game to Android and running it on device
- Develop Game for Android
Description
In this course, we will create a 2D game for android devices and build and run on it. We will work on how you can create some sort of logic when you are creating games and how you can implement it. GUI is not considered only logical features are applied.
You’ll be amazed at how fast you can learn Unity. And, you’ll quickly become confident with all the game-creating basics. The pace of each video is designed for ease of learning, and not designed to cram as much as possible into each lesson.
We will cover techniques as:
Setting up a 2D platform.
Understanding and Creating Gizmos.
Understanding the logic behind Spawning Gameobjects Dynamically.
Understanding Colliders and implementing logic to detect Gameobjects.
Understanding sprite renderer and how to change Gameobject color on runtime.
Setting up UI canvas properly and making it responsive.
Creating and Understanding Text UI.
Creating and Understanding Button UI.
Understanding Scenemangment and Creating Different Scenes to toggle between the game.
How to add sound to the game.
Playing sound at a particular time.
Debugging to find errors and their possible solutions.
Building and Running the Game on Android Device
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About the instructors
- 3.86 Calificación
- 12668 Estudiantes
- 4 Cursos
Raja Haris
Passionate Software Engineer and Coding Enthusiastic
Hi! My name is Haris. I'm a passionate software engineer with five years of experience. I am a developer, UI/UX Designer, and coder with good insights into Mathematics and Data Structures. I have more than 13,000 happy students learning from my courses and also I teach at various other online websites. I have experience in writing, debugging, and testing various codes and applications. My goal is to make software engineering fun and to make learning to code accessible for everyone, as I am convinced, that IT is THE FUTURE. That's why my courses are simple, pragmatic and free of BS.
Student feedback
Course Rating
Reviews
Code could be more optimized but overall good course.
Average
well structured course and well oriented.
Hats off to this guy for creating such an amazing course, do recommend others to take one of his courses