Introduction to the Course
  • Introduction
Introduction to Game Dynamics
  • Hard Rocks, Soft Feathers
  • Cloth
  • Swapping Rigid to Soft Bodies
  • Movement Controllers
  • Three Approaches to Movement
Integrating Dynamics and Animation
  • Adding Animation with Mecanim
  • Creating a Ragdoll
  • Integrating Animation with Dynamics
Conclusion
  • Bringing It All Together
Bonus Material
  • Bonus Lecture