- Introduction
- Hard Rocks, Soft Feathers
- Cloth
- Swapping Rigid to Soft Bodies
- Movement Controllers
- Three Approaches to Movement
- Adding Animation with Mecanim
- Creating a Ragdoll
- Integrating Animation with Dynamics
- Bringing It All Together
- Bonus Lecture
From explosion blasts to motorcycle crashes, games are riddled with physical reactions. Find out how to trigger these events, and how to take your character movement beyond walk cycles.
For some visuals, take this random youtube video of GTA V motorcycle crashes. How do you know when a character is supposed to react? And if you do know, how can you make it look realistic? You can’t resort to some crouching position set up by an animator, there’s a de facto infinite amounts of ways on how a character can get impacted. Or this MK clip. Uppercutted someone and then set up a combo to slam them back to the ground? Can’t do it without dynamics.
If you want to create games that people really love, you need to know game dynamics. In this course you will learn game dynamics from a professional game developer using the free and popular Unity 3D game development platform.
What Is Game Dynamics?
Game Dynamics (sometimes confused with Game Mechanics) has been difficult for the game development world to describe using words. The best definition consists of three parts in order to understand the whole idea of Game Dynamics:
More About the Course
This course aims to give you a solid overview of how Game Dynamics can be integrated into any game you're creating, as well as how to use Unity 3D tools such as the Mecanim Animation System to achieve a dynamic game environment.
Practice Questions and Step by Step Solution videos suitable for Specialist certification and Certified Associate Exam
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