Creating a Detailed column with Zbrush
  • Exporting our asset from Unreal Engine 5
  • Importing our column to Zbrush
  • Adding Dynamesh
  • Trim Edges
  • Trim Speed Sculpt
  • Sculpting tips for adding damage
  • Sculpting tips applied on Speed Sculpting
  • Sculpting with Alphas
  • Importing our asset into Unreal Engine 5
  • UV Mapping
  • Wrap up and showcase