I am a game producer with extensive experience making all sorts of games from AAA blockbusters to free-to-play mobile titles.
I've worked on games such as GTA V with Rockstar, Cyberpunk 2077 with CD PROJEKT RED, and I spent several years studio building with Techland, developers of Dying Light and the forthcoming Dying Light 2. I’m now Production Director at Ubisoft Berlin, working on some of their biggest franchises. I've even made an Angry Birds game. In that time I've worked alongside some of the biggest publishers on world famous IP, from Activision to Rovio and many more.
I've worked with teams ranging from 5 to 500, split across different cities, countries, time-zones and languages, managing multi-year, multi-million dollar projects.
Before my time in games I worked as an Editor, managing teams to translate and publish major scholarly works and International exhibitions.
The through line of my professional career is managing large, international projects successfully while maintaining a focus on the health and the happiness of the people making them.
I'm hopeful I can share some of that knowledge now!